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Game Development 101

£719.00

The courses in our Game Development 101 will take you through 3 key sectors of games development namely: Character Design, Animation and Programming. For this phase you will be building a simple 2D games prototype for a hack and slash side scroller. This course really helps you to build the foundation needed to make your own computer game.

As seasoned creatives we knew what we wanted in our course: Lessons which can be experienced in smaller bites – prioritising vital information. To be taught in a fun and engaging way – it’s a game we are creating here not a spreadsheet. A course that gives you complete control of your learning experience.

Description

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Stage 1:

The first stage of our gaming course will start by educating you with some traditional drawing practices and character design basics while illustrating the Adobe Photoshop interface and features. These steps will lead you into creating a fully realised character design.

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Stage 2:

The second stage of our gaming development course will examine practical examples of Disney Animation Studios “12 Principles of Animation” before animating the character we made in the character design stage. These steps will solidify your knowledge of the animation processes: “Straight Ahead” and “Pose to Pose”.

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Stage 3:

The third stage of our gaming course will allow you to utilise any work made in the earlier animation and character design stages. You will be placing these into the free Unity games engine to make a prototype hack and slash computer game with some basic functionality.

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Support Package Included

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Modules

Games Dev 101 Character Design Course

The Games Dev 101 Character Design course is the perfect start for any entry level games developer. This series will give you a great introduction to character design and key Adobe Photoshop tools.The modules of this course are designed for those who have no knowledge of the character design process or the Adobe Photoshop application. This is to prepare you for the steps ahead.

Upon the completion of these modules you will have learned the fundamental skills required to create you own unique character designs ready for the Animation Stage (Step 2).

Modules included in the Games Dev 101 Character Design Course:

Researching your Hero Character

Developing your Hero Character Design

Using tablet pressure in Photoshop

Import your Hero Character for Scale and Clean-up

Sketching your Hero Character’s Head

Inking your Hero Character

Designing your Hero Character’s Costume

Painting your Hero Character

Games Dev 101 Character Animation Course

The Games Dev 101 Character Animation course is the next step in your career as a Games Developer. This series will expand on your character design by creating some basic animated actions.The modules of this course are designed more for the intermediate level student. This series will delve into some of the more advanced animation features within the Adobe Photoshop interface.

Upon the completion of these modules you will have learned the basic skills required to create your own animated actions for your Hero Character ready for the Programming Stage (Step 3).

Modules included in the Games Dev 101 Character Animation Course:

The 12 Principles of Animation

Skeleton Key Frames for Walk Cycle

Skeleton Inbetweens for Walk Cycle

Walk Cycle Solid Drawing Straight Ahead

Rough Attack Keys using Pose to Pose

Rough Attack Extremes using Pose to Pose

Rough Attack Breakdowns using Pose to Pose

Games Dev 101 Game Development Course

The Games Dev 101 Game Development Course is the final step for creating your own game’s prototype. This series will allow you to place your animated assets for use within the Unity Engine.The modules of this course are for the advanced student who want to take their game prototypes to the finish line. This series will look at the C# programming language within the Unity Engine.

Upon the completion of these modules you will have learned how to bring your assets from the Animation Stage (Step 2) together and code a basic prototype hack and slash game.

Modules included in the Games Dev 101 Game Development Course:

Introduction to Unity

GameObjects

Components

API

Setting up a Unity project

Layers and Tags

Game space Object and Prefabs

Adding our Hero

Adding an Enemy

Camera Controllers

Collision

Adding Animations

Player Attack

Enemy Attack

Populating the Scene

Health Bar

Health Bottles

Main Menu

Pause, Win and Lose

Paralaxing

Polishing and Debugging

System Requirements

Minimum specifications for the computer are:

Windows:

Microsoft Windows XP, or later
Modern and up to date Browser (Internet Explorer 8 or later, Firefox, Chrome, Safari)

MAC/iOS:

OSX/iOS 6 or later
Modern and up to date Browser (Firefox, Chrome, Safari)

All systems:

Internet bandwidth of 1Mb or faster
Flash player or a browser with HTML5 video capabilities (We recommend Google Chrome)

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