courseUnity 5 Game Developer Bundle

Learn how to create stunning video games using Unity 5, the game development tool that's free-to-use.

This course bundle will start with the basics so is perfect for beginners and intermediates alike! You'll be gaining new knowledge whilst having fun building a game as you move forward with your new skills.

Game Development with Unity 5

Comprehensive course where you learn by actually making games


In this course, you will start by learning the basics of unity and move on to more advanced skills as you progress. You will be learning by actually creating games, the first should be completed within just 1 hour! These skills will be instantly transferable to the real world.

What's New In Unity 5

Experienced Unity developers: get a look at what's new in v5


For those who are already experienced with Unity, this course will take a look at what’s new in Unity 5. You will acquire new skills and be able to implement them on your current projects.

Unity 3D Game Development and Design Bundle (Unity Version 4.x)

Over 15 hours of Unity game development goodness


Whether you’re completely new to game development or you have experience developing games with Unity 3D, this course is for you. Beginners can start with the basics of the Unity system with an explanation of how it works. This isn’t an explanation of what each menu does one by one (that’s boring), but a high level explanation of how Unity functions from the perspective of a first time game developer. You will learn basic scripting as it relates to game design. No prior coding experience is necessary to take this course and create real games.

Wiki_tick  Unlimited access for 12 months

Wiki_tick  Access anywhere, any time

Wiki_tick  Fast effective training, written and designed by industry experts

Wiki_tick  Track your progress with our Learning Management System

Wiki_tick  Unlimited support

Wiki_tick  Save money, time and travel costs

Wiki_tick  Learn at your own pace and leisure

Wiki_tick  Easier to retain knowledge and revise topics than traditional methods
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What the course will teach you:

  • The basics of Unity 5
  • How to create basic games
  • In-depth features of Unity
  • New additions to Unity v5
  • How to take your new skills to the next level and create both 2D and 3D games

3 courses just for £699
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About Bundle

Bundle's Courses:

  • Game Development with Unity 5
    Comprehensive course where you learn by actually making games
  • What's New In Unity 5
    Experienced Unity developers: get a look at what's new in v5
  • Unity 3D Game Development and Design Bundle (Unity Version 4.x)
    Over 15 hours of Unity game development goodness

Outline

Game Development with Unity 5

unity-5

Comprehensive course where you learn by actually making games

Game development is an ever changing, constantly improving, and highly dynamic area to work in. Things are on the move constantly, and if you’re not careful you can get left behind. That’s why it’s important to keep your skills at the top level and to familiarise yourself with the latest tools and programs out there. This course will do just that by getting you up to speed with Unity5, the newest version of one of the industry’s leading development engines.

Become a Unity 5 Developer

  • Build your first functioning game in 60 minutes
  • Create more complex games as your skills improve
  • Increasing levels of complexity to cater for both beginners and experienced developers
  • Grasp game development fundaments in a practical way
  • Gain practical skills than can instantly be used in the real world

Learn the Secrets of Unity 5 Game Development

Whether you’re completely new to game development or have gained some experience developing games with Unity already, this course is for you. With 85 lectures and 9.5 hours of content, it takes starts off at beginner level and advances up to more complex projects.

This course goes beyond merely explaining or showing you how everything works; you’ll be shown how, and then you’ll do it for yourself. As you progress through the course you’ll create three games of increasing complexity; a trivia game to demonstrate programming basics and show you the Unity user interface, followed by a 2D platforming game, and to finish, first person shooter game complete with visual effects and artificial intelligence.

By creating these games, you’ll learn all about scripting and user interface including questions and answer options, creating different levels, adding audio, freezing game play, building scenes, learning Nav Mesh, character and object movement, and game narrative, among other things.

This course emphasises coding and development, and is suitable for anyone who wants to learn to develop games or learn how to code. To start this course, you will need to have Unity installed on your computer; we’ll show you everything else from there.

About Unity 5

Unity is a games engine used to create and develop 2D and 3D games and interactive experiences. It is fast becoming the industry standard for creating multiplatform games. Unity5 is the latest version of the tool, and includes a number of advanced powerful features such as a 64-bit editor, frame debuggers, graphics command buffers, and more.

What's New In Unity 5

whats-new-unity-5

Experienced Unity developers: get a look at what's new in v5

Learn the new features of Unity 5 in this course from Stone River eLearning that covers each of the new features. You'll learn what they are, how they work and how you can use them to create professional quality games with Unity 3D.

Unity 5.0 is the biggest and boldest release ever. Powerful new features in Unity 5 include:

  • The Physically-based Standard Shader to make your materials look consistent in any lighting environment, cross platform.
  • Real-time Global Illumination, built on Geomerics Enlighten technology.
  • The Audio Mixer, to massively improve audio in your game.
  • HDR Reflection Probes to enhance visual fidelity.
  • PhysX 3.3 to bring massive performance improvements to 3D physics.
  • Major updates to the animation system.
  • WebGL preview.

And of course, many more new features and updates. Keep reading to learn more.

UNITY 5 NEW FEATURES:

AI

  • NavMesh supports LoadLevelAdditive
  • Improved performance and reduced memory consumption:
  • NavMeshObstacles update is multi-threaded now. Carving speed generally improved 2-4x.
  • NavMesh data for non-carved regions takes ~2x less memory now.
  • Performance improvements for multi-threaded NavMeshAgent updates.
  • HeightMeshes bake faster, work faster at runtime, and use ~35% less memory.
  • Path replanning in presence of many carving obstacles is faster and more accurate.
  • Improved inspectors and debug visualizations:
    • NavMesh Areas inspector (previously NavMesh Layers) got a facelift.
    • Reorganized parameters NavMeshAgent inspector.
    • Added carve hull debug visualisation for NavMeshObstacles.
    • Added visualisation on how NavMesh bake settings relate to each other.
  • Improved accuracy and raised limits:
    • NavMeshObstacle supports two basic shapes - cylinder and box for both carving and avoidance.
    • Improved automatic Off-Mesh Link collision detection accuracy. Note that this will change how off-mesh links placement on existing scenes.
    • Improved navmesh point location/mapping when height mesh is used.
    • Increased the height range of NavMesh baking (can build meshes for taller scenes).
    • Made Height Mesh query more resilient to small holes in input geometry.
    • NavMesh obstacle rotation is take into account when carving and avoiding.
    • NavMesh tile count limit lifted from 216 to 228.
    • NavMeshPath and NavMeshAgent paths removed 256 polygon limit.
    • OffMeshLink - removed restriction on tile span - previously connected only up to neighbouring tiles.

ANDROID

KitKat Immersive Fullscreen Mode. Applied by default.

Rendering to multiple displays.

Rendering to custom java surfaces. Exposed in Unity as additional displays.

AAR Support. AAR files can now be used as a replacement for Android Library Project folders.

ANIMATION

  • State Machine Behaviours
    • StateMachineBehaviours is a new MonoBehaviour-like Component that can be added to a StateMachine state to attach callbacks
    • Available callbacks are : OnStateEnter, OnStateExit, OnStateUpdate, OnStateMove, OnStateIK, OnStateMachineEnter and OnStateMachineExit
    • Animator.GetBehaviour(). This function return the first StateMachineBehaviour that match type T

STATE MACHINE BEHAVIORS

  • eMachine Transitions
    • Can now add higher level transitions from StateMachine to StateMachine
    • Entry and Exit nodes define how the StateMachine behaves upon entering and exiting.

STATE MACHINE TRANSITIONS

  • Asset API
    • Allows to create and edit, in Editor, all types of Mecanim assets ( Controllers, StateMachines, BlendTree etc.)
    • Added API for Avatar, Motion Nodes, Events and Curve in the Model Importer
  • Direct Blend Tree.
    • New type of blend tree to control the weight of each child independently

Unity 3D Game Development and Design Bundle (Unity Version 4.x)

unity-3d-design

Over 15 hours of Unity game development goodness

Whether you're completely new to game development or you have experience developing games with Unity 3D, this course is for you.

Beginners

Beginners can start with the basics of the Unity system with an explanation of how it works. This isn't an explanation of what each menu does one by one (that's boring), but a high level explanation of how Unity functions from the perspective of a first time game developer. You'll then take that knowledge and build your first real game in about an hour.

You will learn basic scripting as it relates to game design. No prior coding experience is necessary to take this course and create real games.

Game Developers

For those with experience in the world of game development, you can skip the basic Unity and basic scripting sections and move right into the higher level game development exercises. We understand you already know the basics and you want to increase your skills as a game developer.

What You Will Learn:

  • The Unity user interface
  • Structure of Unity projects
  • Basic Unity scripting
  • Intermediate and advanced Unity scripting
  • Working with assets
  • Level design
  • Sound design
  • Animation, modeling and rigging
  • Compiling games to console and mobile devices
  • Mecanim animation system
  • Shuriken particle system
  • 2D Animation
  • 3D Animation
  • Blender 3D modeling

This course bundle uses C# as its programming language. You will also be using the open source program called Blender to create some of the animations.

* Unity version 4.x is taught in these courses. Level Design with Blender and Unity 3D uses Unity 5.

System Requirements

Minimum specifications for the computer are:

Windows:

Microsoft Windows XP, or later
Modern and up to date Browser (Internet Explorer 8 or later, Firefox, Chrome, Safari)

MAC/iOS:

OSX/iOS 6 or later
Modern and up to date Browser (Firefox, Chrome, Safari)

All systems:

Internet bandwidth of 1Mb or faster
Flash player or a browser with HTML5 video capabilities (We recommend Google Chrome)

Please note: Although this course will work with the system requirements stated above, the software talked about and used in the course may vary. It is recommended that you check with the software suppliers website before making a purchase.