Description
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Stage 1:
The first stage of our gaming course will start by educating you with some traditional drawing practices and character design basics while illustrating the Adobe Photoshop interface and features. These steps will lead you into creating a fully realised character design.
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Stage 2:
The second stage of our gaming development course will examine practical examples of Disney Animation Studios “12 Principles of Animation” before animating the character we made in the character design stage. These steps will solidify your knowledge of the animation processes: “Straight Ahead” and “Pose to Pose”.
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Stage 3:
The third stage of our gaming course will allow you to utilise any work made in the earlier animation and character design stages. You will be placing these into the free Unity games engine to make a prototype hack and slash computer game with some basic functionality.
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Support Package Included
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Modules
Games Dev 101 Character Design Course
The Games Dev 101 Character Design course is the perfect start for any entry level games developer. This series will give you a great introduction to character design and key Adobe Photoshop tools.The modules of this course are designed for those who have no knowledge of the character design process or the Adobe Photoshop application. This is to prepare you for the steps ahead.
Upon the completion of these modules you will have learned the fundamental skills required to create you own unique character designs ready for the Animation Stage (Step 2).
Modules included in the Games Dev 101 Character Design Course:
Researching your Hero Character
Developing your Hero Character Design
Using tablet pressure in Photoshop
Import your Hero Character for Scale and Clean-up
Sketching your Hero Character’s Head
Inking your Hero Character
Designing your Hero Character’s Costume
Painting your Hero Character
Games Dev 101 Character Animation Course
The Games Dev 101 Character Animation course is the next step in your career as a Games Developer. This series will expand on your character design by creating some basic animated actions.The modules of this course are designed more for the intermediate level student. This series will delve into some of the more advanced animation features within the Adobe Photoshop interface.
Upon the completion of these modules you will have learned the basic skills required to create your own animated actions for your Hero Character ready for the Programming Stage (Step 3).
Modules included in the Games Dev 101 Character Animation Course:
The 12 Principles of Animation
Skeleton Key Frames for Walk Cycle
Skeleton Inbetweens for Walk Cycle
Walk Cycle Solid Drawing Straight Ahead
Rough Attack Keys using Pose to Pose
Rough Attack Extremes using Pose to Pose
Rough Attack Breakdowns using Pose to Pose
Games Dev 101 Game Development Course
The Games Dev 101 Game Development Course is the final step for creating your own game’s prototype. This series will allow you to place your animated assets for use within the Unity Engine.The modules of this course are for the advanced student who want to take their game prototypes to the finish line. This series will look at the C# programming language within the Unity Engine.
Upon the completion of these modules you will have learned how to bring your assets from the Animation Stage (Step 2) together and code a basic prototype hack and slash game.
Modules included in the Games Dev 101 Game Development Course:
Introduction to Unity
GameObjects
Components
API
Setting up a Unity project
Layers and Tags
Game space Object and Prefabs
Adding our Hero
Adding an Enemy
Camera Controllers
Collision
Adding Animations
Player Attack
Enemy Attack
Populating the Scene
Health Bar
Health Bottles
Main Menu
Pause, Win and Lose
Paralaxing
Polishing and Debugging
System Requirements
Minimum specifications for the computer are:
Windows:
Microsoft Windows XP, or later
Modern and up to date Browser (Internet Explorer 8 or later, Firefox, Chrome, Safari)
MAC/iOS:
OSX/iOS 6 or later
Modern and up to date Browser (Firefox, Chrome, Safari)
All systems:
Internet bandwidth of 1Mb or faster
Flash player or a browser with HTML5 video capabilities (We recommend Google Chrome)